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How do i render a user background in arnold for maya
How do i render a user background in arnold for maya













  • If you increase the radius of the light (select the point light, go to the Attribute Editor, expand the Arnold tab, and alter the Radius), you get soft shadows.
  • You should choose intensities (and the scale of the model) accordingly, and then use the exposure setting to fine tune. You can also address the 'too dark' issue by either altering the intensity of the light or changing the Exposure attribute. In fact, the decay setting for the light under the Point Light Attributes section of the light's Attribute Editor will have no effect, since this is a Maya control. This is different to the default behavior in Maya, where lights are by default set to have no decay. It's worth mentioning at this point that lights in Arnold use quadratic decay by default (because that is what happens in the real world, and Arnold is designed to work with a physically accurate approach to modeling and lighting).
  • You may still find that the scene is a little dark for your taste.














  • How do i render a user background in arnold for maya